Вопросы по дисциплине:
Техническая графика
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№ | Вопрос | Действия |
---|---|---|
2261 | What is IK-Solver? | Открыть |
2262 | What system is used to create realistic deformations of the character's skin? | Открыть |
2263 | What command is used to reset all transformations of an object? | Открыть |
2264 | What is the main difference between IK and FK? | Открыть |
2265 | Which coordinate system is used in 3ds Max by default? | Открыть |
2266 | What is Motion Mixer used for? | Открыть |
2267 | What is MAXScript used for? | Открыть |
2268 | What is a keyframe in animation? | Открыть |
2269 | What is rigging? | Открыть |
2270 | What is the main purpose of using InstantRig in 3ds Max? | Открыть |